Physics platformer online: Trapline

The hero wobbles like a rag doll, but the controls are exact: when you fall, blame the trap, not the buttons. Thirty levels, three worlds, a new idea in every one.

Free · no sign-up · phone and desktop

A frame from Trapline

What makes it different

In many ragdoll games the hero falls over on purpose and you fight the controls. Trapline does the opposite: a hidden, stable controller body sits inside the figure. It runs, jumps, climbs and swings exactly as you ask, while the arms and legs flop along behind it. When you fall, the body goes fully limp and collapses under real physics: funny, never gory.

Physics runs on Planck.js (Box2D) at a strict 1/60-second step, so the same input always gives the same result. Traps are never random: learn their rhythm once and you will know it on the next try.

Three worlds

  • Meadow — the basics: spikes, crumbling bridges, springs, drifting stones, the ladders of a long climb, falling slabs, retracting spikes and ropes.
  • The Works — saws (fixed, on rails and on loops), conveyor belts, presses, gates opened with a crate and a plate, lifts, steam vents, timed plates and updrafts.
  • The Peaks — swinging pendulum axes, boulders that chase you, see-saws that tip under your weight, ropes over icy chasms, rockfall chutes, crosswinds and the final summit.

Each world has its own calm palette and backdrop, in both dark and light themes.

On phone and computer

On a computer: A and D or ← → to move, W, ↑ or Space to jump, S or ↓ to go down. On a phone the move buttons sit bottom-left and a large jump button bottom-right; a down button appears by itself on ladders and ropes. In portrait the camera pulls back so the level stays readable, and gamepads work too.

No sign-up is needed. Your times, marks and the current attempt from your last checkpoint are saved in the browser, so closing the page does not lose your place.

FAQ

Is it free?

Yes, completely: there is nothing to buy, and results depend on skill alone.

Can every level be beaten?

Yes, and it is checked: a recorded solution for every level is replayed in the full simulation and reaches the finish.

See also

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